Don’t Stop Mining is our pick for floating pickaxes and an automatic mining setup. Treasure Hunt Simulator is the alternative to consider when you want to dig for something buried.

The difference is more useful than simply calling both games “mining simulators.” One sells the feeling of building an operation around your pad. The other puts the search for treasure at the center of the pitch.

What does each game ask you to build?

In Don’t Stop Mining, the setup around your character is the attraction: automatic pickaxes, ore to sell, upgrades, and a growing pet crew. The mining pad is the place your progress comes together.

Treasure Hunt Simulator, by HenryDev, describes a digging site containing buried treasure, with coins going toward shovels, backpacks, pets, and other upgrades. Its pitch is a search you equip yourself to continue.

If you can already picture which of those activities you would want to repeat, you have a better starting point than a generic “best game” label.

What matters to you? Don’t Stop Mining Treasure Hunt Simulator
Core theme A personal mining operation Digging for buried treasure
Signature feature Floating pickaxes mine automatically Searching through a dig site
Named upgrades Pickaxes, pets, and rebirth progression Shovels, backpacks, and pets
Why we would choose it We want an automatic setup to develop We want the anticipation of uncovering treasure

Why might Don’t Stop Mining suit you?

We recommend our game first if you enjoy watching a small operation get more capable. The pickaxes do the mining around your pad, while your decisions shape what happens next. You can build toward a stronger setup instead of making the act of uncovering treasure the whole reason to continue.

Pets and rebirths provide additional progression choices. The point of those systems is to give a run direction: another improvement to aim for, another reason to return to selling ore, and another decision about what comes next.

Why might Treasure Hunt Simulator suit you instead?

If the best part of a digging game is wondering what is underneath, start with Treasure Hunt Simulator. The treasure-hunt framing gives the search a different purpose from running an automatic pad.

It also makes sense when you specifically want a shovel-and-backpack upgrade loop. Both games mention pets, so the presence of pets alone is not a strong reason to choose ours. Think about the activity the pets support, rather than treating a shared feature as a unique advantage.

The official description is a starting point, not a complete list of everything you can do. Check the current experience before making a decision based on a particular late-game system or paid upgrade.

What is a useful first-session test?

Ask one simple question after the first few upgrades: am I looking forward to repeating the basic loop? In Don’t Stop Mining, that means developing the mining setup. In Treasure Hunt Simulator, it means returning to the dig site and pursuing the next find.

You do not need to commit to one game permanently. Start with the loop you want today, then keep the other in mind when you want a change of pace. Avoid spending just to find out whether you like the basic activity.

For another option, our Mining Simulator 2 comparison looks at mine exploration and equipment. Our 5-game mining shortlist covers several different reasons to pick a mining game.

Sources and scope

We checked the official Don’t Stop Mining listing and official Treasure Hunt Simulator listing on 22 October 2026. These are feature-based recommendations from the creator of Don’t Stop Mining, rather than a hands-on benchmark of both games.